Soul Sacrifice features five (5) different elements : Heat, Frost, Volt, Stone and Venom. Using elemental attack to monster may inflict status ailment.
None is considered as a non-elemental attack. (you may increase it's damage by using Force Sigil )
Introduction to Elemental Relation[]
The five (5) main elements (Offensive/Defensive) relation is :
Heat → Venom → Stone → Volt → Frost → Heat
example: Venom weakness is Heat and so on.
Details | |||
---|---|---|---|
Element | Strong against | Weak against | Ailment |
Heat | Venom | Frost | Infernal Hell |
Venom | Stone | Heat | Venomous Hell |
Stone | Volt | Venom | Petrified Hell |
Volt | Frost | Stone | Shocking Hell |
Frost | Heat | Volt | Frozen Hell |
Status Ailments[]
You can inflict an ailment on a monster using an elemental offering; using the same element multiple times on the target. Upon getting this new ailment (or elemental change) your target's normal element type will change to that of the element you are using. The monster will be set on fire with a heat spell, for example, temporarily becoming a heat type creature for the duration.
On that status change, the creature will enter a "stunned" state which he cannot move or attack; this is called a "Hell" for Archfiends.
There are five (5) types of Hell:
- Infernal Hell (Heat)
- Venomous Hell (Venom)
- Petrified Hell (Stone)
- Shocking Hell (Volt)
- Frozen Hell (Frost)
You can break the ailment with that element weakness, e.g. if you're inflicting Burning Hell, break the ailment with a Frost element offering. This will result in a high damage combo attack (like a counter) which will send the creature on ground stunned again. You could use this opportunity to try to inflict another ailment or just pummel him down. Keep in mind that it will be necessary to use the spells more often on the target to inflict another ailment after each infliction.
See Also : Scoring to learn more about elemental/combo damage points bonus.
Players can also be afflicted by status ailments. All ailments excluding curse can be cured by another sorcerer. The sorcerer absorbing your ailment will gain a buff.
- Burning (Heat): Deals rapid damage over time. Can be cured by evading several times in a row.
- Poisoned (Venom): Deals moderate damage over time. Can only be cursed by another sorcerer.
- Petrified (Stone): Unable to move or act. Can be cured faster by flicking/wiggling the stick left and right. (Note: If you are wearing any Stone armour getting hit will not break the petrification.)
- Shocked: (Volt): Unable to move or act. Can only be cured by another sorcerer.
- Frozen (Frost): Unable to mmove or act. Can be cured faster by flicking/wiggling the stick left and right. (Note: If you are wearing any Stone armour getting hit will not break the frozen state.)
- Curse (Archfiend and map specific): Deals a high amount of damage constantly. Your health bar will be surrounded in a blue/purple colour. Cannot be cured.
Affinities and Weakness[]
Almost every single monster in the game world corresponds to an element. So with good knowledge - and offering and sigil sets (R trigger on sigils or offering menu) you can become a devastating force against a single or even multiple elements.
A few rare monsters are "neutral" from the "None" element; and have no elemental weaknesses, you can still inflict status ailments on neutral type monsters although this usually requires more effort.
Even rarer monsters can change their elemental type as you fight them, this also means they will become weak to whatever element strong against their current type.
Archfiends[]
Name | Element | Elemental Weakness |
---|---|---|
Abyssal Fiend | Volt | Stone |
Alice | Volt Venom Heat | - |
Bahamut | - | Venom |
Basilisk | Venom | Heat |
Beelzebub | - | Heat |
Behemoth | Venom | Heat |
Cat Sith | - | - |
Centaur | Heat | Frost |
Cerberus | Volt | Stone |
Cert (Druid God Soul) | - | - |
Chimera | Volt Heat | Heat Stone Frost |
Chthonian Fiend | Heat | Frost |
Cinderella | Venom | - |
Cyclops | - | - |
Dionaea | Heat | Frost |
Dullahan | Stone | Venom |
Dwarf | Venom | Heat |
Elven Queen | Venom | Heat |
Frog Prince | Frost | Volt |
Gargoyle | Stone | Venom |
Gigas | Venom | Heat |
Griffin | - | - |
God-Dragon | - | - |
Hansel and Gretel | - | - |
Harpy | Venom | Heat |
Hydra | Venom | Heat |
Illecebra | varies* | varies* |
Incubus | - | - |
Iron Maiden (Virgin) | - | Heat |
Jack Frost | Frost | Volt |
Jack-o'-Lantern | Heat | Frost |
Kraken | Frost | Volt |
Leprechauns | - | - |
Leviathan | Frost | Volt |
Lizardman | - | - |
Marduk | Heat | Frost |
Minotaur | Frost | Volt |
Musicians of Bremen | - | - |
Naked Emperor | Volt | Stone |
Odin | All | - |
Ogre | Heat | Frost |
Ouroboros | Volt | Stone |
Pegasus | Frost | Volt |
Phoenix | Heat | Frost |
Pied Piper of Hamelin | Heat | Frost |
Red Riding Hood | Heat Volt | - |
Romulus (Romalus God Soul) | - | - |
Siren | Frost | Volt |
Slime (Avaricious or Carnivorous) | - | - |
Snow White | - | Heat |
Succubus | Heat | Frost |
Terrwyn | Frost | Volt |
Three Little Pigs | - | Heat Venom |
Troll | - | Heat |
Tortoise and the Hare | Stone | Venom |
Unicorn | Frost | Volt |
Valkyrie | Volt | Stone |
Werewolf | Heat | Frost |
Wraith | - | - |
Wyvern | - | - |
Foul Creatures[]
Name | Type | Element | Elemental Weakness |
---|---|---|---|
Boozy Goblin | Goblin | - | - |
Candle Spider | Fruit Spider | Heat | Frost |
Sawbones Ghoul | Ghoul | Venom | Heat |
Automaton Ghoul | Ghoul | Volt | Stone |
Pineflower Kobold | Kobold | Venom | Heat |
Goblin | Goblin | - | - |
Toadstool Goblin | Goblin | Venom | Heat |
Blazing Goblin | Goblin | Heat | Frost |
Miserly Goblin | Goblin | Volt | Stone |
Coral Goblin | Goblin | Frost | Volt |
Glacial Orc | Orc | Frost | Volt |
Kobold | Kobold | Frost | Volt |
Deciduous Kobold | Kobold | - | - |
Seedling Kobold | Kobold | - | - |
Fruit Spider | Fruit Spider | - | - |
Arriviste Ghoul | Ghoul | - | - |
Orc | Orc | - | - |
Rancid Egg Spider | Fruit Spider | Venom | Heat |
Poison Ivy Orc | Orc | Venom | Heat |
Steelthorn Goblin | Goblin | - | - |
Gravespike Goblin | Goblin | Stone | Venom |
Fairy | Fairy | - | - |
Aurora Fairy | Fairy | Frost | Volt |
Spark Fairy | Fairy | Volt | Stone |
Gnome | Gnome | - | - |
Volcanic Gnome | Gnome | Heat | Frost |
Grotto Gnome | Gnome | Stone | Venom |
Wonderland Gnome | Gnome | - | - |
Orichalcum Type's[]
Name | Type | Element | Elemental Weakness | Spawn at 1- 5 | Spawn at 6-10 | Spawn at 11+ |
---|---|---|---|---|---|---|
Coppelshell | Orichalcum | - | - | Standard | Standard | ? |
Silvershell | Orichalcum | - | - | Rarely | Uncommonly | ? |
Goldshell | Orichalcum | - | - | Never? | Rarely | Rarely |
Notes on Orichalcum:[]
These have really low random spawn rate read more at Orichalcum page.